AI Insights · Timothy · April 2025
Top Virtual Pet Apps on iOS in Guatemala: Q1 2025
Explore the performance trends of the leading virtual pet apps in Guatemala during Q1 2025, with insights on downloads, revenue, and active users.
In the first quarter of 2025, the virtual pet app category on iOS in Guatemala saw interesting trends in terms of downloads, revenue, and active users. Here’s a breakdown of the top five apps in this category, based on data from Sensor Tower.
My Cat – Virtual Pet Games from Akita Limited Liability Company experienced fluctuations in weekly revenue, peaking at approximately $145 in late March. Downloads showed a decline, starting at 116 in early January and ending at 37 by the end of March. Active users saw some ups and downs, starting at 133 and ending with a similar count of 103.
Pengu – Raise Virtual AI Pets, developed by SLAY GmbH, had a notable spike in downloads, reaching 787 in early February before declining to 88 by the end of the quarter. Revenue peaked at $120 in early February, with active users starting at 2.5K and decreasing to around 1K by the end of March.
Talking Tom Cat by Outfit7 Limited showed a consistent performance in revenue, maintaining a range between $34 and $120 throughout the quarter. Downloads remained relatively low, peaking at 52, while active users fluctuated slightly, ending at 133.
My Talking Tom Friends also from Outfit7 Limited, showed a peak in revenue at $106 in early February, with a steady decline to $4 by the end of March. Downloads fluctuated, peaking at 194 initially, and ending at 83. Active users remained relatively stable, starting at 3.9K and ending at 3.4K.
Finally, My Talking Tom maintained a consistent download rate, starting at 428 and gradually declining to 195 by the end of the quarter. Revenue remained stable, with a peak of $55 in early February. Active users decreased steadily from 8.8K to approximately 6.7K.
For a more comprehensive analysis, additional insights are available on Sensor Tower.